Rock, Paper, Scissor using Python 3

 


Rock, Paper, Scissor using Python 

I’m guessing you’re learning Python because you want to write interactive programs, like video games. Well, today is your lucky day. You’re going to program your first Python game.

Rock, Paper, Scissor 

Open IDLE and create a new file, rps.py. Then enter the following: 

__________________________________________________________________________________ 

from random import randint

#create a list of play options
t = ["Rock", "Paper", "Scissors"]

#assign a random play to the computer
computer = t[randint(0,2)]

#set player to False
player = False

while player == False:
#set player to True
    player = input("Rock, Paper, Scissors?")
    if player == computer:
        print("Tie!")
    elif player == "Rock":
        if computer == "Paper":
            print("You lose!", computer, "covers", player)
        else:
            print("You win!", player, "smashes", computer)
    elif player == "Paper":
        if computer == "Scissors":
            print("You lose!", computer, "cut", player)
        else:
            print("You win!", player, "covers", computer)
    elif player == "Scissors":
        if computer == "Rock":
            print("You lose...", computer, "smashes", player)
        else:
            print("You win!", player, "cut", computer)
    else:
        print("That's not a valid play. Check your spelling!")
    #player was set to True, but we want it to be False so the loop continues
    player = False
    computer = t[randint(0,2)]
_____________________________________________________________________________________________

Experienced programmers will be very quick to point out that there are 
better ways to write a “Rock, Paper, Scissors” Python game. But, for a 
beginner, it’s very important to be able to understand and follow the program. 
Let’s break it down…
 
First, we import randint from the random module. This is how our computer opponent 
will play.
Then we create a list of play options: 

--------------------------------
#create a list of play options
t = ["Rock", "Paper", "Scissors"]
--------------------------------
There are three possible plays you and the computer can make
on each turn, “Rock”, “Paper” and “Scissors”. 
Next we setup our players, the computer and you:
-------------------------------------
#assign a random play to the computer
computer = t[randint(0,2)]

#set player to False
player = False
-------------------------------------

We assign a random play to the computer using our list, t, and the
randint function. Why (0,2)? Remember that computers start
counting at 0. So “Rock” is in the 0 position, “Paper” is in the 1, and so on.
Unlike playing RPS with friends in meatspace, the computer has made its play and is
waiting for you to take your turn. 
Also unlike playing RPS with friends in meatspace, the computer isn’t go to
cheat and change its play after you make yours.
We set you, the player, to False.
Why? I’m glad you asked. Let’s take a look at the body of our 
program the while loop: 

----------------------------------------------------------------------------
while player == False:
#set player to True
    player = input("Rock, Paper, Scissors?")
    if player == computer:
        print("Tie!")
    elif player == "Rock":
        if computer == "Paper":
            print("You lose!", computer, "covers", player)
        else:
            print("You win!", player, "smashes", computer)
    elif player == "Paper":
        if computer == "Scissors":
            print("You lose!", computer, "cut", player)
        else:
            print("You win!", player, "covers", computer)
    elif player == "Scissors":
        if computer == "Rock":
            print("You lose...", computer, "smashes", player)
        else:
            print("You win!", player, "cut", computer)
    else:
        print("That's not a valid play. Check your spelling!")
    #player was set to True, but we want it to be False so the loop continues
    player = False
    computer = t[randint(0,2)]
----------------------------------------------------------------------------

Once the while loop starts, the computer will patiently wait for you to make a play.
As soon as you take your turn, your status changes from 
False to True because any value
assigned to the variable player makes player True.
We use the input() function to pass the
new value to the variable player.
Your input will determine which statement is triggered below.
Using nested if/elif/else statements, we check every possible 
outcome of the game andreturn a message stating the winner, a tie, or an error.
We use else at the end to catch anything that isn’t “Rock”, “Paper” or “Scissors”. 
Finally we reset the player value to False to restart the while loop. 



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